New campaign to add more than 70 hours of gameplay as players lead the undead armies through Nevendaar.
Ridgewood, NJ, July 25, 2011 â€" The Kalypso Media Group and Akella are pleased to announce a new chapter in the much-loved Disciples series of turn-based tactical RPGs â€" Disciples III: Resurrection. In Disciples III: Resurrection, players will be returned to the mythical land of Nevendaar, where they must lead the Undead Horde, a menagerie of fallen beasts and heroes who are now walking dead and are exacting their revenge in the name of their dark Goddess of death, Mortis. The game will feature the trademark art style that make Disciples III: Renaissance a hit with fans, and introduce dozens of new units, multiple heroes and a massive campaign. Kalypso will release Disciples III: Resurrection for Windows PC in January 2012.
Disciples III: Resurrection, the sequel to fantasy turn-based tactical RPG, Disciples III: Renaissance, returns players to the magical land of Nevendaar where the player is now challenged to lead an army of the walking dead. Fallen heroes and monsters will be under your control, as they exact revenge in the name of their dark Goddess â€" Mortis. Players will be challenged to defeat their enemies via dark magic, brute force and courage. Disciples III: Resurrection will offer players more than 70 hours of tactical gameplay, new heroes, new units and new challenges in the form of a massive undead horde.
Features of Disciples III: Resurrection:
- A new race â€" The Undead Hordes â€" a fan favorite, these walking dead beasts (including Death Dragons, Vampires, werewolves and more) and heroes will ravage the land of Nevendaar and challenge players’ tactical skills to their utmost.
- Huge campaign â€" over 70 hours of gameplay to keep players immersed in the world of Disciples
- More units â€" more than 50 new units, plus two new storyline characters and four leaders for the Undead Hordes
- Distinct game world and story â€" the world of Nevendaar features a powerful gothic theme, with detailed artwork and character models.
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