Friday, 9 December 2011

viedogame: Capcom localizing Japanese indie slate

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Capcom localizing Japanese indie slate
Dec 9th 2011, 19:20

Publisher signs with Nyu Media to bring PC projects to Western markets, beginning with Astro Port's Satazius on December 20.

The Western gaming scene has a vibrant indie gaming community that has released such phenomenons as Angry Birds, Minecraft, Braid, and Super Meat Boy, to name just a few. That list could soon be augmented by games originating in Japan, as Capcom announced today that it has partnered with Nyu Media to localize Japanese indie games for Western markets.

The deal will see Capcom publishing select Japanese indie games on the "major digital distribution services," including Steam, Direct 2 Drive, and Impulse. A Nyu Media representative told GameSpot these plans currently only extend to the PC platform.

The first title to see release under this partnership will be Astro Port's Satazius. The Gradius-like side-scrolling shoot-'em-up will be available through Steam, GamersGate, Direct 2 Drive, Impulse, and unspecified other digital distribution services beginning December 20. It will cost $5.99.

Capcom and Nyu also provided a look at their slate of early 2012 releases that are headed to the PC. A full list can be found below.

Upcoming releases:
Cherry Tree High Comedy Club (Atelier773)
Ether Vapor Remaster (Edelweiss)
Fighting Fairy (working title) (Edelweiss)
eXceed 2ndâ€" Vampire Rex (Tennen-sozai)
eXceed 3rdâ€" Jade Penetrate Black Package (Tennen-sozai)

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viedogame: Kingdoms of Amalur premium editions run $80-$275

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Kingdoms of Amalur premium editions run $80-$275
Dec 9th 2011, 20:37

Three special edition bundles announced for upcoming action RPG; priciest pack includes foot-tall troll figurine signed by Todd McFarlane, R.A. Salvatore, or Curt Schilling.

For some gamers, Big Huge Games' Kingdoms of Amalur: Reckoning is going to have a big huge price tag when it hits stores February 7. Electronic Arts, 38 Studios, and Big Huge Games today announced a trio of premium-priced bundles for the game, the most expensive of which will set gamers back $275.

The $80 Special Edition is the least expensive of the premium bundles, and includes Kingdoms of Amalur, a parchment map of the game world, a seven-piece dice set, a soundtrack, a set of 40 Destiny Cards, and a DLC pack of nine weapons that grant experience point boosts. When gamers step up to the $200 Collector's Edition (limited to 700 copies), they will receive all of the aforementioned swag, as well as an individually numbered 12.5-inch solid resin Prismere Troll figurine designed by McFarlane Toys and one of 1,000 lithographs signed by designer Ken Rolston.

The top-tier, $275 Signature Edition of Reckoning is limited to 300 bundles, and includes all of the Collector's Edition swag, with a couple key differences. First, the troll figurine will be signed by one of the game's celebrity frontmen, either Spawn creator Todd McFarlane, best-selling author R.A Salvatore, or Major League Baseball Hall of Famer (and 38 Studios founder) Curt Schilling. Additionally, the Signature Edition packs in an individually numbered sketch screen print by Todd McFarlane.

Kingdoms of Amalur: Reckoning will be the first game released from 38 Studios, with development led by Elder Scrolls III and IV lead designer Rolston. The fantasy-themed RPG will feature a number of genre staples, from skeleton warriors and cave trolls to swords and sorcery. Players will be able to dictate the progression of their protagonists, choosing and developing a variety of skills that will determine an optimum play style as well as character classes.

For more information, check out GameSpot's previous coverage of Kingdoms of Amalur: Reckoning.

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viedogame: The Last Story hits Europe February 24

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The Last Story hits Europe February 24
Dec 9th 2011, 16:00

Japanese Wii RPG and Operation: Rainfall target gets its first confirmed Western release date; still no word on potential release in North America.

After Xenoblade Chronicles finally landed in Europe earlier this year, Nintendo confirmed that two more requested Japanese role-playing games for the Wii--The Last Story and Pandora's Tower--would also be released in the region sometime next year. Fans won't have to wait too long for the first of those, as Nintendo has announced that The Last Story will launch in Europe on February 24.

The latest game from Mistwalker and longtime Final Fantasy developer Hironobu Sakaguchi, The Last Story puts players in the shoes of Zael and a band of fellow mercenaries on a search for treasure. Set on Lazulis Island, the story follows Zael as he tries to find an escape from his mercenary past to become a true knight. Unique among RPGs, The Last Story features multiplayer modes in the form of co-op, deathmatch, and team deathmatch for up to six players.

Along with Pandora's Tower and Xenoblade Chronicles, The Last Story has been the subject of a fan campaign clamoring for North American releases for the Wii RPGs. In June, the group known as Operation Rainfall organized a push to preorder Xenoblade (under the name Monado: Beginning of the World) on Amazon.com. The effort propelled the game to the top of Amazon's best-seller charts and caught the attention of Nintendo of America. While the North American arm of the Wii maker originally said there were no plans at the time to release any of the games domestically, it has since confirmed Xenoblade for an April 2 release next year.

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viedogame: Battlefield 3 taking market share from MW3 - Moore

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Battlefield 3 taking market share from MW3 - Moore
Dec 9th 2011, 17:43

Electronic Arts COO says there's no doubt that DICE first-person shooter is eating into Call of Duty's dominance in the genre.

Before Battlefield 3 launched, Electronic Arts COO Peter Moore said the DICE-developed first-person shooter didn't have to outsell Call of Duty: Modern Warfare 3 to be considered a success. It just had to eat into the game's market share.

Now that both games have been out for a month, Moore believes that particular mission has been accomplished. Speaking with Industry Gamers, Moore said there was little doubt that Battlefield 3 had cut into Call of Duty's hold on the first-person shooter market.

"Two entities have benefited from Call of Duty and Battlefield being on the market: gamers and the industry (retailers and people who rely on the ability to sell big blockbuster games)," Moore said. "Together we've grown the genre enormously. Ten million [copies of Battlefield 3] sold in and 5 million sold through doesn't come out of nowhere--if we haven't gained share, that means in the first week we've added 5 million new FPS gamers.

"I think when the dust fully settles, maybe when we're looking at this at the end of our fiscal year (March 31, 2012), we'll do an analysis and I think we will have taken share. I don't think there's any doubt about that, unless everything BF3 sells is just incremental."

While it might take some of Call of Duty's market share, Battlefield 3 is unlikely to outsell its largest competitor. While EA's shooter sold 5 million copies in its first week on sale, Activision's effort set an all-time record, with 6.5 million units sold in its first 24 hours on shelves. Moore's original stated goal was to knock Modern Warfare 3 down from a 90 percent market share of the genre to 70 percent.

For more on the first-person shooter face-off, check out GameSpot's reviews of Battlefield 3 and Call of Duty: Modern Warfare 3.

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viedogame: Bastion begins Chrome browser gaming push

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Bastion begins Chrome browser gaming push
Dec 9th 2011, 19:42

Supergiant Games launch indie action game on Chrome Web Store; Square Enix games coming soon.

Narrative-driven isometric action game Bastion kicked off this year's Xbox Live Summer of Arcade to a glowing critical reception. The debut effort from developer Supergiant Games, Bastion is again leading off a promotional push. This one is for the Google Chrome browser's new Native Client technology.

Native Client provides developers with access to lower-level hardware than traditional Javascript and other similar Web coding languages. According to Google, this provides a significant performance boost for intensive number-crunching applications, such as games. Native Client is also said to facilitate the use of existing code in a Web environment, resulting in a less labor-intensive porting process for developers.

The Native Client version of Bastion launched via the Chrome Web Store yesterday for $15. Creative director of Supergiant Games Greg Kasavin said that this version is not compromised, uses the high-quality 1080p art found in the PC version, and runs as smoothly as the PC and Xbox 360 versions of the game.

Supergiant isn't the only gaming company jumping on the Native Client bandwagon. Square Enix announced that it too will be bringing games to the Chrome Web Store. Mini Ninjas for Chrome will be the first Square Enix game to hit the browser, with an open beta this month and more games promised over the next year.

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viedogame: Aussie emulation mashup Dec 9

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Aussie emulation mashup Dec 9
Dec 9th 2011, 06:11

The Mortal Kombat Arcade Kollection finds its way onto the PlayStation Network Store.

The Mortal Kombat Arcade Kollection from Warner Bros. Interactive Entertainment headlines the digital downloads this week and is available now on the PlayStation Network Store. Unfortunately, this is going to be the only Mortal Kombat title that Aussie PlayStation 3 owners are going to see this year, after banning the 2011 franchise reboot. The Mortal Kombat Arcade Kollection is the first time that the original Mortal Kombat games have been bundled together in one pack, with all three games featuring online play.

As for Nintendo platforms, only the 3DS gets some love this week. Arriving on the 3DS eShop is platforming-puzzle game PullBlox. In similar vein to Little Big Planet, players will be jumping between layers in a side-scrolling world, pulling boxes between each pane to progress through the levels. PullBlox was also joined by Blaster Master: Enemy Below, a Game Boy Color game from 2000, which was this week given the 3DS Virtual Console treatment.

Unfortunately, it's a sad week for Xbox 360 owners, as there are no new Xbox Live Arcade games launching Down Under this week. Chin up, though; at least you received a shiny new dashboard update!

PlayStation Network Store
Mortal Kombat Arcade Kollection - A$14.45

3DS eShop
PullBlox - A$9.00

3DS Virtual Console:
Blaster Master: Enemy Below - A$7.50

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viedogame: Jo Twist appointed UKIE CEO

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Jo Twist appointed UKIE CEO
Dec 9th 2011, 12:11

UK game industry body appoints former Channel 4, BBC executive as its new chief executive.

UKIE, one of two trade bodies that covers the UK gaming industry, today announced that Dr Jo Twist is to become its new chief executive in January. Twist comes from Channel 4, where she was commissioning editor for education and previously worked in a number of multiplatform roles at the BBC.

Twist has "a strong background in education, creative technology and youth culture," UKIE said, and she has "a wealth of experience in all aspects of interactive entertainment including media, technical innovation and creativity, commercial and political issues."

Andy Payne, UKIE's chairman, said, "Jo's passion for games and her background in media and commissioning content will allow us to further help UK games and interactive entertainment makers and all those involved in this industry get further political and economic traction in a connected, digital worldwide market which is teeming with exciting opportunities."

Twist will be taking up the position on January 9, 2012.

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