Monday, 12 December 2011

Classic Video Games: What's Hot Now: Classic Games Gift Guide 2011 Plug-n-Play

Classic Video Games: What's Hot Now
These articles that had the largest increase in popularity over the last week // via fulltextrssfeed.com
Classic Games Gift Guide 2011 Plug-n-Play
Dec 12th 2011, 11:03

Plug-n-play games connect right to your TV via standard RCA cables and are pre-programed with loads of classic games. Even better these are from the original software so your playing the authentic classic console and coin-op arcade games, not a port or recreation.

Although this sounds like new technology Plug-n-Play dates back to the early video game consoles of the 70s and 80s; referred to as "dedicated consoles" the games were pre-programmed instead of using cartridges or discs. The earliest example of this was the one version of Atari's Pong

For cost, convenience and fun, you can't beat Plug-n-Play systems. Below are the very best gift picks for the 2011 holiday season!

Atari Flashback 3

The Atari Flashback series packages emulations of the best Atari 2600 classics into a plug-in-play mini-recreation of Atari’s classic console. Even better it’s fully compatible and interchangeable with joystick and paddle controllers from the original Atari 2600, 5200 and Commodore 64.

Atari Flashback 3 is packed with sixty games, including rare prototypes and unreleased titles as well as a few games previously only available back in the '80s via mail order.

Titles in the Atari Flashback 3 include...

  • 3D Tic-Tac-Toe
  • Adventure
  • Adventure II
  • Air-Sea Battle
  • Aquaventure
  • Asteroids
  • Backgammon
  • Basketball
  • Battlezone
  • Bowling
  • Canyon Bomber
  • Centipede
  • Championship Soccer
  • Circus Atari
  • Combat
  • Combat 2
  • Demons to Diamonds
  • Desert Falcon
  • Dodge 'Em
  • Double Dunk
  • Fatal Run
  • Flag Capture
  • Frog Pond
  • Fun with Numbers
  • Golf
  • Gravitar
  • Hangman
  • Home Run
  • Haunted House
  • Human Cannonball
  • Maze Craze
  • Miniature Golf
  • Missile Command
  • Night Driver
  • Off the Wall
  • Outlaw
  • Realsports Baseball
  • Realsports Basketball
  • Realsports Soccer
  • Realsports Volleyball
  • Saboteur
  • Save Mary
  • Secret Quest
  • Sky Diver
  • Space War
  • Sprintmaster
  • Star Ship
  • Steeplechase
  • Submarine Commander
  • Super Baseball
  • Super Breakout
  • Super Football
  • Surround
  • Swordquest: Earthworld
  • Swordquest: Fireworld
  • Video Checkers
  • Video Chess
  • Video Pinball
  • Wizard
  • Yars' Revenge

Jakks Retro Arcade Pac Man TV Game

A classic arcade joystick controller on a circular base featuring an embossed Pac-Man and the Ghost Monsters. Forget those remakes and ports, this special plug-n-play is loaded with eight classic Namco coin-op arcade games, some of which are super rare!
  • Pac-Man - The Original
  • Pac-Man Plus - Making its home system premiere
  • Super Pac-Man
  • Pac & Pal
  • Galaga
  • Galaxian
  • New Rally-X
  • Bosconian
  • Dig Dug
  • Pole Position
  • Xevious
  • Mappy

For more info on the Pac-Man and the Ghost Monsters check out Ghost Monster Autopsy â€" A History Pac-Man and his Undead Enemies

Compare Prices

Play TV Legends Sega Genesis

Six authentic 16-bit SEGA Genesis titles in one Genesis console style controller. All the top classics that allowed SEGA to make its mark in the annals of video game history.
Compare Prices

Play TV Legends Outrun 2019

The original SEGA Genesis classic futuristic racing game is back. Not only does this plug right into your TV, but it comes with the added bonus of a built-in steering wheel controller. The complete game is here with all 5 levels consisting of 25 routes. Although it only contains one game, the steering wheel makes it one unique plug-n-play.
Compare Prices

Atari Plug it in and Play TV Games

A perfect recreation of the classic Atari 2600 joystick controller with 10 built in classic Atari games. Each title is a major milestones in the world of gaming.
Compare Prices

EA Sports Plug and Play TV Games: Madden 95 and NHL 95

Two incredible EA Sports 16-bit games from the mid-'90s in one plug-in-play unit:
  • Madden 95, the game that shot Madden Football into the all time most popular sports game franchise in history.
  • NHL Hockey '95, the first hockey game that allows you to play a full season, plus numerous features that set the standard for all future NHL Hockey games to come.
Compare Prices

You are receiving this email because you subscribed to this feed at blogtrottr.com.
If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

Sunday, 11 December 2011

viedogame: Bastion DLC arriving this week

viedogame
All of the News. Can you keep up?. // via fulltextrssfeed.com
Bastion DLC arriving this week
Dec 12th 2011, 05:11

Stranger's Dream DLC to include fully narrated sequence and two gameplay modes; out December 14; free on PC, $1 on XBLA.

The critically acclaimed action role-playing game Bastion was a debut hit from developer Supergiant Games, initially released as part of this year's Xbox Live Summer of Arcade before making it onto PCs and Google's Chrome Web Store earlier this year.

Now, as a show of thanks to Bastion fans around the world, Supergiant Games has announced a soon-to-be-released DLC pack for the game, which will add a fully narrated sequence and two gameplay modes to the experience.

Titled Stranger's Dream, the DLC pack will arrive on December 14 at no charge for PC users. However, the game will cost 80 Microsoft Points ($1) for XBLA users. The developer stipulates in the announcement that it couldn't make the game free due to Microsoft policy.

Stranger's Dream will include a new, fully narrated "Who Knows Where" sequence that will give players more insight into Rucks's back-story, as well as the history of Caelondia. The developer says the sequence will be "bigger and more challenging" than others in the game.

The DLC pack will also add a "Score Attack" mode and a "No-Sweat" mode to the game: the former will unlock all spirits and idols in the game from the first level and will rate players' efficiency in combat, with all areas becoming repeatable; the latter will provide players with unlimited chances to move forward from the point at which they were defeated in battle, suited for those who just want to experience the game's story.

PC and XBLA versions of the game will also contain new leaderboards for the Stranger's Dream and "Score Attack" mode. However, to access this mode, as well as the narrated sequence, players will need to have finished the original game at least once.

Stranger's Dream will be available from December 14. Supergiant Games have clarified the Google Chrome version of the game will also be getting the DLC pack sometime "in the coming weeks"; the game will be automatically updated when the DLC becomes available.

You are receiving this email because you subscribed to this feed at blogtrottr.com.
If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

viedogame: PlayStation 3 | Dirt Showdown Preview - Less Dirt, More Destruction

viedogame
All of the Previews. Can you keep up?. // via fulltextrssfeed.com
PlayStation 3 | Dirt Showdown Preview - Less Dirt, More Destruction
Dec 11th 2011, 12:00

GameSpot - BONK!

Hello external user, there was an error

Something went wrong, but it's cool, we're fixing it.
Please check back in a few moments, or find us at:

You are receiving this email because you subscribed to this feed at blogtrottr.com.
If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

viedogame: Epic Games reveals Fortnite

viedogame
All of the News. Can you keep up?. // via fulltextrssfeed.com
Epic Games reveals Fortnite
Dec 11th 2011, 02:45

Exploration, scavenging, survival themes emphasized in teaser for original intellectual property from Epic Games.

Epic Games's next project is not another Gears of War, or even an Infinity Blade or a Bulletstorm.

At the Video Game Awards tonight, Epic Games design director Cliff Bleszinski introduced a trailer for a new--and very different--project from the studio. Dubbed Fortnite, the game features a cartoon-like visual style, and focuses on themes of exploration, scavenging, and survival.

In the trailer, a cameraman follows a group of survivors as they looks to scrounge building materials for a makeshift fort during daylight hours.A subterranean, zombie-like creature peeks out to see what they're doing at dusk, and later that night, a legion of such creatures overruns the fort as the humans scream in terror.

No platforms or release window was announced.

You are receiving this email because you subscribed to this feed at blogtrottr.com.
If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

viedogame: BioWare story invades Command & Conquer

viedogame
All of the News. Can you keep up?. // via fulltextrssfeed.com
BioWare story invades Command & Conquer
Dec 11th 2011, 03:00

Q&A: Label head Ray Muzyka, executive producer Jon Van Caneghem discuss staying true to C&C with Generals 2.

At the Spike TV Video Game Awards tonight, BioWare followed through with its weeks-long tease of a new project in development, announcing Command & Conquer: Generals 2. In development at the rebranded BioWare Victory, the PC-exclusive strategy title posits a world in which all of civilizations' leaders and diplomats have been assassinated by terrorists, leaving only military heads to rule.

To find out what BioWare Victory has in store, GameSpot spoke with EA BioWare Label head Dr. Ray Muzyka and Generals 2 executive producer Jon Van Caneghem.

GameSpot: Unlike other games in the series, the original Generals had little story to speak of. Bioware is known for its attention to story. Will story be a significant part of Generals 2, and if so, will it be as over-the-top as other C&C games?

Ray Muzyka: One of the things we’re most excited about in adding strategy to our portfolio is finding a way to incorporate BioWare’s vision of genuine emotional engagement and quality, including the attention to story and narrative, in a way that is fresh, new, and additive to the genre. I think story has always played an important role in the C&C franchise, more overtly in the Tiberium and Red Alert universes with the FMV cutscenes than in Generals, which takes place in a more modern, serious setting. We are definitely keeping to that tone in Generals 2, delivering over-the-top action, but also incorporating a more intense, gritty story. The key is that we’re thinking about story as an additive element, rather than something that replaces what fans loved in the original Generals game.

GS: Fans are still smarting over Command & Conquer 4 and its perceived missteps. What would you say to anyone concerned that Generals 2 might stray too far from what made its predecessor so good?

Jon Van Caneghem: Generals 2 is a return to the roots of core C&C gameplay, balancing fast-paced action with strategic decision-making. The best C&C games are known for being accessible but also challenging to master and we are embracing that at the heart of the game design. Most importantly, we’ve heard the fans and we’re bringing back the elements of C&C they love--bases, resources, and giant armies.

GS: This is the first strategy game using the Frostbite engine. What does the technology allow you to do that you might not have been able to do with another engine?

JVC: Frostbite 2 is an amazing, cutting-edge piece of technology which allows us to produce a level of detail in the units and environments and destruction on a scale that really hasn’t been done in the genre before. We can make incredibly visceral experiences thanks to the robust physics and particle systems in Frostbite 2. Additionally, the engine allows us to create high-detail cinematics that are all in-game, which will keep the level of immersion we want to achieve with Generals.

GS: Fans expect over-the-top explosions and attitude in a C&C game. How will you build on the explosiveness and craziness of past installments?

JVC: I think fans of C&C and Generals will be happy to know that we are fully embracing the tone, attitude and style of the first Generals in Generals 2. At the same time, there’s plenty of room to spice up the action and intensity and to personalize the storytelling through better character development.

GS: How much concern was there about making this game exclusively for the PC? Are we finally satisfied that these types of strategy games don't work well (or maybe just don't sell well) on consoles?

JVC: There have been a lot of great strides made over the past few years in terms of creating an audience for strategy games on the consoles. But for this project, our goal is to really bring C&C back to its roots. We want to really re-establish the franchise as one of the key players in the strategy genre and the best way for us to do that is on PC.

That said, there are certainly interesting new developments in interface across a number of platforms and we’re always interested in exploring new ways to surprise and delight our fans.

GS: BioWare has been branching out from its traditional RPG niche to MMORPGs, Facebook games, and now the strategy genre with Generals. Is there a tradeoff you have to make in losing some of the specific brand identity in order to expand your offerings like this?

RM: We have always viewed the BioWare brand as one that isn’t tied to a specific genre, but rather to our core vision, which is to deliver powerful, immersive experiences that engage our players emotionally. This can be achieved in many genres, whether they be RPGs, MMOs, social games, strategy, play-for-free "light" MMOs or RPGs, and more. How we do that definitely will vary from genre to genre, game to game, and from team to team, but that’s a key part of the value we strive to deliver to our fans in every game from BioWare, regardless of genre. .

GS: The studio was originally announced as Victory Games back in February. Why re-brand it as a BioWare studio at this point?

RM: When BioWare became its own label within EA, one of the biggest opportunities we had was to carefully consider ways to expand our portfolio. We (and I) have always been huge fans of the strategy genre--I met with Jon and his team and found we shared a lot of the same core values and commitment to quality. I am thrilled to have Jon and his team on board in the BioWare Label.

JVC: For our team, joining BioWare has been a tremendous opportunity for us to join a studio we’ve long admired. I’ve always respected the studio’s commitment to quality and dedication to their fans. We are all excited to be part of the BioWare family.

You are receiving this email because you subscribed to this feed at blogtrottr.com.
If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

viedogame: Command & Conquer Generals 2 coming from BioWare Victory

viedogame
All of the News. Can you keep up?. // via fulltextrssfeed.com
Command & Conquer Generals 2 coming from BioWare Victory
Dec 11th 2011, 03:00

New EA studio adopts branding of RPG developer for latest title in long-running strategy series; Generals 2 releasing in 2013, built on DICE's Frostbite 2 engine.

Back in February, Electronic Arts announced its new Command & Conquer studio, Victory Games, with Might and Magic co-creator Jon Van Canegham heading up the next PC installment in the series. Today, EA revealed a few new details about both the studio and its current project.

At the Spike Video Game Awards, EA revealed that Victory Games is now BioWare Victory, and the studio's current project is Command & Conquer: Generals 2. As a result of the rebranding, the PC-exclusive game also qualifies as the new BioWare project that had been teased in the weeks leading up to the VGAs. The game has been given a 2013 release window.

The game is set in a near future where global peace is a real possibility. However, with all the world's leaders attending a peace conference, a terrorist attack wipes out the entire cadre of politicians and diplomats, leaving nothing but each country's generals remaining to guide the world forward. Given their area of expertise, the generals quickly bring warfare back in vogue.

Originally released in 2003, the critically acclaimed Command & Conquer: Generals deviated from the series formula in a handful of aspects. Most notably, the game eschewed the full-motion video cutscenes, and had very little emphasis on story.

Generals 2 will feature a single-player campaign told from a variety of different vantage points, as well as an assortment of multiplayer modes. For more on the game, check out GameSpot interview with BioWare co-founder Ray Muzyka and BioWare Victory executive producer Jon Van Canegham.

You are receiving this email because you subscribed to this feed at blogtrottr.com.
If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

viedogame: Alan Wake returns in American Nightmare

viedogame
All of the News. Can you keep up?. // via fulltextrssfeed.com
Alan Wake returns in American Nightmare
Dec 11th 2011, 02:11

Remedy crafting new survival horror action adventure seeing titular writer face off against Mr. Scratch.

Alan Wake may not have been Microsoft's best-selling Xbox 360 exclusive, but the Remedy-developed survival horror action adventure will be returning. That fact was confirmed at the Spike TV Video Game Awards tonight, with the announcement of Alan Wake: American Nightmare.

Titular hero Alan Wake is again the star of the show, as the writer journeys to another remote town. According to the trailer, Wake is facing off against a new supernatural villain, Mr. Scratch. The two do battle using the powers of light (for Wake) and darkness (for Scratch).

The trailer did not indicate when Alan Wake: American Dream will see release, nor on which platforms. However, the title had previously been pegged as an Xbox Live Arcade release.

Stay tune to GameSpot for more from tonight's VGAs.

You are receiving this email because you subscribed to this feed at blogtrottr.com.
If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions