Friday, 27 January 2012

viedogame: 3DS getting new 2D Mario

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3DS getting new 2D Mario
Jan 27th 2012, 15:51

"Totally new" sidescrolling Mario game coming to portable; revamped Nintendo Network online infrastructure unveiled for Wii U, 3DS; Near Field Communication confirmed for Wii U.

Nintendo fans will soon be getting a new Mario game, and a new way to take the company's systems online. Today, Nintendo announced a new 2D Mario sidescroller is in development for the 3DS, and detailed plans for an online hub called the Nintendo Network for the Wii U and 3DS.

Nintendo shed little light on the new Mario title outside of acknowledging its existence. The company assigned the game a broad release window, saying it will ship during Nintendo's next fiscal year, which runs April 1, 2012 through March 31, 2013.

Also during the presenation, Nintendo announced the Nintendo Network, a new online service for the 3DS and Wii U that will cover "competitions and communication among users, as well as the sales of digital content." According to the company, the Nintendo Network will run parallel to the current Nintendo Wi-Fi Connection service.

Additionally, the Nintendo Network will introduce a personal account system for the Wii, and will allow for multiple accounts to be registered to the console. According to Nintendo, offering this has been "a challenge we needed to tackle."

Further, Nintendo said it is exploring the possibility of offering full-game downloads through the Nintendo Network for the 3DS and Wii U. Nintendo said it already has the required infrastructure to allow for full-game downloads, and the concept was "built into the design" of the 3DS.

Nintendo indicated that full-game downloads for the 3DS and Wii U may still be far off. According to the company, it has not yet finalized partnerships with wholesalers and retailers, and also noted storage capacity on SD memory cards is also an issue needing to be considered.

The last major announcement during Nintendo's investor meeting was word that the Wii U's tablet controller will include Near Field Communication (NFC) support. According to Nintendo, adopting this technology into the Wii U's tablet controller will make it possible to "create cards and figurines that can electronically read and write data via noncontact NFC and to expand the new play format in the video game world."

NFC technology was most recently used in Activision's Skylanders: Spyro's Adventures. In that game, players use real-world action figures to alter gameplay within the game-world. According to Nintendo, NFC technology for the Wii U could enable further possibilities including "means for making micropayments."

The Wii U is due for a global launch by the end of 2012. No mention has been made of a price for the forthcoming console. Gamers eager to get a further glimpse at the console can follow the 2012 Electronic Entertainment Expo, where Nintendo will have finalized hardware on hand.

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Classic Video Games: What's Hot Now: Killer Shark - Arcade Shooter

Classic Video Games: What's Hot Now
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Killer Shark - Arcade Shooter
Jan 27th 2012, 11:07

Just a year after video games made their debut in arcades, SEGA unveiled the first coin-op cabinet to star the most terrifying aquatic creature, the Killer Shark. While this light gun arcade shooter gained considerable notoriety from its cameo in Steven Spielberg's classic monster shark movie JAWS, it turned out that Killer Shark was actually not a video game at all, but a mechanical achievement in coin-op animation.

The Basics:

  • Publisher/Developer: SEGA
  • Release Date: 1972
  • Genre: First Person Shooter - Light gun
  • Type: Coin-Op Upright Arcade Game (Mechanical)

At a glance the first arcade game to feature one of the ocean's deadliest predators looks like one of the most advanced video arcade machines of its time. The cabinet is shaped just like a traditional light gun coin-op arcade unit and the game's first person graphics are spot on, showing a toothy shark swimming towards the player in attack. The animation was so advanced that while it looked, felt and contained all of the elements of a FPS video game, Killer Shark was SEGAs final mechanical game.

History of Killer Shark:

Arcades existed long before the advent of the video game, dating back to the 19th century with penny arcades and midways that featured all sorts of coin operated amusement devices including shooting galleries and nickelodeons. In the '30s pinball gained rapid success and soon games were the primary draw to the arcade.

Then in 1971 the very first coin-op video game cabinets hit arcades, pizza places and coffee shops; Computer Space and Galaxy Game. This new form of gaming was an instant hit. By the next year video games, mostly Pong and Pong clones, started popping up, with players lining up to take a turn at this new technology. The demand for new games was extremely high, but manufacturers couldn't design, program and manufacture them quickly enough.

To try and keep the coins flowing, SEGA, a manufacturer of mechanical arcade games, took a video arcade cabinet and built out a light gun shooter with on-screen animation that appeared to be a super advanced video game, but was all done mechanically with lights, mirrors and moving parts.

The game was called Killer Shark and released to moderate success, but three years later (1974) it would have its name was sealed in infamy with an appearance in the historic horror flick JAWS. Approximately 54 min into the film a gamer is seen playing Killer Shark at a local beachside arcade in the community of Amity Island. The use of the game is shown as a juxtaposition of the local government's disregard of a shark warning by local sheriff Martin Brody (Roy Scheider). This bit of levity left a major impression on audiences and made Killer Shark the first, and most famous shark arcade game ever.

The same year they released Killer Shark, SEGA shipped a near identical game titled Sea Devil. The only difference between the two is that the deadly underwater threat was a manta ray.

The secret behind the on-screen shark animation is similar to the ancient zoetrope animation wheels. A series of shark illustrations were printed onto slides and placed sequentially on a circular disk. Light was then projected onto the disk, projecting the shark slides onto a mirror. The mirror reflected the shark image onto a frosted glass cabinet screen. The space between the slides created a flickering effect similar to a film projector. When the player's eye absorbs the light from one frame just as the next appears, it created the appearance of a moving image.

Gameplay:

Players took the role of an underwater diver and shark hunter who used their harpoon gun (a mechanical light gun) to shoot at oncoming sharks. If they successfully hit it, the image is switched out with a bleeding and flailing shark.

Trivia:

  • SEGA was founded in 1940 as a mechanical coin-operated amusement game company, but once video arcade games hit the scene they quickly switched over to the new medium.
  • Killer Shark and Sea Devil ended up being SEGA's final mechanical games. In 1973 they fully switched over to video games and never looked back.

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Thursday, 26 January 2012

viedogame: Nintendo eShop, WiiWare, DSiWare, Downloads for the Week of January 26

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Nintendo eShop, WiiWare, DSiWare, Downloads for the Week of January 26
Jan 27th 2012, 06:01

Jan. 26, 2012 This week’s Nintendo Download includes the following featured content:

Nintendo eShop
Mutant Muddsâ„¢ - Armed with a heavy-duty water cannon, Max must vanquish his nemeses, the Mutant Mudds, by blasting and hovering his way across the soiled landscape to seek out mysterious Water Sprites. (For Nintendo 3DSâ„¢)

Mario & Sonic at the London 2012 Olympic Games™ (demo version) - Join Mario and Sonic in the world’s greatest sporting competition. With more than 50 playable events, the Olympic Games have never been so much fun. This demo is now available on Nintendo eShop. (For Nintendo 3DS)

WiiWareâ„¢
Newton vs. The Horde - Scientists are being attacked by a horde of vicious monsters. Use physics to squash, skewer and explode those nasty creatures and do whatever you can to help our scientist friends survive. (Wiiâ„¢)

Also new this week:
• Lola’s Alphabet Train (Nintendo eShop / Nintendo DSiWare™)
• Flipper 2: Flush the Goldfish (Nintendo eShop / Nintendo DSiWare)

In addition to video games available at retail stores, Nintendo also offers a variety of content that people can download directly to their systems. Nintendo adds new titles to the Nintendo eShop for the Nintendo 3DSâ„¢ system, to the Nintendo DSiâ„¢ Shop for the Nintendo DSi system and to the Wiiâ„¢ Shop Channel for the Wii console at 9 a.m. Pacific time on Thursdays.

The Nintendo eShop is a cash-based service and features games, applications and videos in both 2D and 3D. Users can add money to their virtual wallets using a credit card or by purchasing a Nintendo 3DS Prepaid Card at a retail store and entering the code from the card.

The Wii Shop Channel offers games and applications and uses Wii Pointsâ„¢, which can be purchased via the Wii Shop Channel. The Nintendo DSi Shop offers games and applications and uses Nintendo DSi Pointsâ„¢, which can be purchased in the Nintendo DSi Shop. A Wii Points Cardâ„¢ and Nintendo DSi Points Cardâ„¢ can be purchased at retail locations. All points from one card must be redeemed in either the Wii Shop Channel or the Nintendo DSi Shop, respectively. They are not transferable and cannot be divided between the two systems.

Remember that Wii, Nintendo 3DS and Nintendo DSi feature parental controls that let adults manage some of the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wii, http://www.nintendo.com/3ds or http://www.nintendo.com/ds/systems/dsi.

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viedogame: Street Fighter X Tekken Adds Mega Man and Pac-Man to List of Playable Characters, Exclusively for PlayStation Vita and PS3

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Street Fighter X Tekken Adds Mega Man and Pac-Man to List of Playable Characters, Exclusively for PlayStation Vita and PS3
Jan 27th 2012, 05:58

Two of videogaming’s most iconic characters are entering the ring and going toe to toe. Exclusive to the PlayStation 3 and PlayStation Vita versions of Street Fighter X Tekken, Capcom’s very own Mega Man will be joined by Namco’s mascot, Pac-Man.

For the first time, the version of Mega Man featured on the original Mega Man 1 box art will make the jump from the cover to be a playable character, with Pac-Man taking on all challengers as he rides atop Mokujin.

Mega Man and Pac-Man join the previously announced PlayStation 3 and PlayStation Vita exclusive characters, Cole from Infamous plus Toro and Kuro.

Street Fighter X Tekken will release for PlayStation 3 and Xbox 360 on March 6 in North America and March 9 across Europe with PlayStation Vita and PC versions to follow.

For more information on Street Fighter X Tekken, please visit: http://www.capcom-unity.com

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viedogame: Aliens: Colonial Marines delayed to fall

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Aliens: Colonial Marines delayed to fall
Jan 26th 2012, 22:02

Sega says it did not want to "sacrifice creative process" to meet former spring ship date; first-person science fiction shooter now due this fall.

Gamers hoping to play Aliens: Colonial Marines in spring 2012 won't have that opportunity. In a statement provided to the GameStop-owned Game Informer magazine, Sega and Gearbox Software revealed that the sci-fi first-person shooter has been delayed to fall 2012.

"Aliens: Colonial Marines is a process of creativity and invention and those don't necessarily follow the structure of an assembly line," reads a line from the statement provided to Game Informer.

"While setting clear goals, deadlines and predictions is helpful, they are often subjective. We don't want to sacrifice the creative process just for the sake of following a blueprint. We prefer to have the creative discovery shape that blueprint because our goal is to make a great game, and we are prioritizing this goal over the previously targeted date."

When it does ship, Aliens: Colonial Marines will arrive for the PlayStation 3, Xbox 360, and PC. Its story will pick up shortly after the events of 1986 sci-fi film Aliens. Players will join a squad of the titular space soldiers who board the USS Sulaco, the spaceship from the film, after it is apparently abandoned. From there the action will spread to the surface of the planet LV-426 and its main settlement, Hadley's Hope. The first-person shooter will also feature environments and weapons inspired by the film.

For more on Aliens: Colonial Marines, check out GameSpot's latest preview.

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viedogame: iPhone 5 due this summer - Report

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iPhone 5 due this summer - Report
Jan 26th 2012, 20:21

Apple said to be settling on finalized version of new device as production ramps up at Chinese manufacturer.

Those who picked up the iPhone 4S this holiday season may not be on the cutting edge for long. 9to5Mac reported this week that Chinese manufacturing company Foxconn has begun ramping up for production on the iPhone 5, with a possible target release date of this summer.

9to5Mac's source is employed at Foxconn, and the person noted that Apple has yet to finalize the iPhone 5's design. However, there are a couple of points in common between the various prototypes.

Namely, all of the devices boast a display that's larger than four inches, which would be an increase over the iPhone 4 series' 3.5-inch screen. Also, the prototype cases bear more of a resemblance to the iPhone 4 design, as opposed to the teardrop-shaped design found in previous iPhone generations. However, the source notes that the iPhone 5 will not have the same shape as the iPhone 4 and iPhone 4S.

Apple is coming off of a stellar October-December quarter. During the 14-week period, the Cupertino, California-based company posted a net profit of $13.06 billion on revenues of $46.33 billion, both of which were record figures. Apple sold 37.04 million iPhones during its 2011 holiday quarter, while iPad sales came in at 15.43 million and Mac sales stood at 5.2 million.

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viedogame: Namco Bandai Singapore to host SoulCalibur V tournament this March

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Namco Bandai Singapore to host SoulCalibur V tournament this March
Jan 26th 2012, 22:59

  • By Jonathan Leo Toyad, GameSpot Asia
  • Posted Jan 26, 2012 2:59 pm PT

The event will be in collaboration with local SoulCalibur community organisation.

With SoulCalibur V close to its release date of January 31, 3D fighting-game fans can rejoice, as well as sharpen their skills, on the sequel for future game tournaments. Planning ahead, Namco Bandai Partners Singapore and Singapore SoulCalibur community Soul Singapore will be hosting an upcoming tournament on March 3 in Singapore.

The winner of the tournament will get an all-expenses paid trip to compete in the SoulCalibur V tournament grand finals at Namco Bandai's annual Level Up event in Las Vegas. Other prizes in the event include PlayStation 3 consoles, official fighting sticks from the game, and the collector's edition of SoulCalibur V. Participants who registered will be able to participate in the event's raffle. Side competitions also include a beginner's tournament and a Create-a-Soul competition. The event will be held at E2 Max at the Cathay Cineleisure building on Orchard Road.

For more information on the game, check out GameSpot's recent coverage.

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