Irrational Games cofounder says the company has no "burning desire" to make a movie for the sake of making a movie.
The BioShock film has been at a standstill since hitting a production roadblock in 2009, and the creative head of Irrational Games is apparently fine with that.
Speaking to Industry Gamers, creative director and cofounder of Irrational Games Ken Levine addressed the current state of the BioShock movie. Levine said, "For us and for Take-Two, it's really got to be something that will a) give the fans something that they want and b) for those who don't know BioShock, really introduce them to something that is consistent with the game and is it going to be a good representation of the game."
Levine also mentioned that any movie that gets made needs to retain the core elements of the game, with a world and story beats that ring true to the source material. The film doesn't seem to be a priority though, "For us there's no burning [desire] to have a movie made just to get it made," said Levine.
First word of a BioShock film came in 2008, with Pirates of the Caribbean director Gore Verbinski at the helm. Production was halted the next year due to concerns over the project's ballooning $160 million budget. Verbinski clarified the film's fate earlier this year revealing that the BioShock movie's budget would only be approved for a PG-13 take on the material, a compromise he felt was unacceptable.
As for a project that Levine definitely does want to see made, the project would be the upcoming BioShock Infinite. The game is set in a chaos-plagued airborne metropolis called Columbia. Gamers assume the role of Booker DeWitt, a former member of the feared Pinkerton National Detective Agency, which was the nation's largest security company in the late 19th century.
For more on BioShock: Infinite, check out GameSpot's previous coverage.
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