Monday, 13 February 2012

viedogame: PlayStation Vita | Wipeout 2048 Review

viedogame
All of the Reviews. Can you keep up?. // via fulltextrssfeed.com
PlayStation Vita | Wipeout 2048 Review
Feb 13th 2012, 14:36

The Video Review

Watch this video

Where there's a Sony console launch there's a Wipeout, but is 2048 more of the same or a slice of awesome pie? Find out in our video review.

Wipeout 2048 is all about the familiar: the feel of the ships, the layout of the tracks, and the punch of a rocket. This is a game you've played countless times before and on numerous Sony consoles. But does that make it any less thrilling? Fortunately not. The mechanics of the floating speed racers have been sharpened to a fine point, with tracks that are intelligently designed to reward both racing skill and aggressive combat. The visuals are also as smooth as they are beautiful, providing breathtaking vistas for you to ogle during the frantic, twitchy races. If you're expecting heaps of innovation from 2048, you might come away disappointed. But as soon as you dive into the mammoth single-player and multiplayer campaigns to blast a few ships, you'll be having too much fun to notice.

There's plenty of opportunities to get vertical in Wipeout 2048.

Much of Wipeout's charm lies in its vehicles; sleek, antigravity ships that float above the track, possessing loads of acceleration and a full complement of weapons. By floating, the ships handle quite unlike a traditional, ground-based vehicle. They glide effortlessly over the surface of the track, unconstrained by the likes of friction. With little traction, guiding the ships around a circuit is tricky, particularly if you're new to the series. You may initially spend a lot of time careering into walls and crashing into other opponents.

After some lengthy practice and judicious use of your ship's air brakes around tight corners, you soon get the hang of it. But that's not to say things get easy--far from it. Races are gloriously twitchy affairs that require precision and concentration to win. And that's before you take into account different ship types; some are built for speed, whereas others are outfitted with heavy armor to make them better suited for combat. There are also numerous power-ups, such as homing missiles, mines, and speed boosts, all of which add a layer of strategy to the already tense racing.

A pilot assist mode is available if you're having too hard a time. It takes care of a lot of the air braking for you and gently eases you into corners, letting you dive straight into racing, without having to worry about developing your skills until later. If, on the other hand, you want to make things even harder, then you can race using tilt and touch controls. Tilting the PlayStation Vita left or right steers, while power-ups are activated using the touch screen. It's a responsive enough system, but it lacks the accuracy of the physical controls, which--given the twitchy nature of the racing--makes things far harder than necessary.

2048 features a new touch-friendly interface for its single-player and multiplayer campaign modes. Each event is represented by a hexagon, which is laid out onto a grid. Tapping on a hexagon lets you see what type of event it is and what you need to do to complete it. If you succeed, more events appear on the grid, as well as new vehicles, creating chains of hexagons emanating from that original event. It's a system that's easy to use, looks great, and provides an at-a-glance way to track your progress without resorting to dull tables or statistics. As for the types of events you can choose from, there are standard racing and time trial events, as well as combat events, where you have to concentrate on dealing damage to score points. The Zone events are trickiest, where you have to race around a garish, 8-bit-inspired version of an existing track and avoid hitting the walls until you've cleared the required number of zones. It's devilishly difficult but incredibly satisfying once you succeed.

You are receiving this email because you subscribed to this feed at blogtrottr.com.

If you no longer wish to receive these emails, you can unsubscribe from this feed, or manage all your subscriptions

No comments:

Post a Comment